International Scientific and Practical Conference

"Electronics and Information Technologies"

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Issue 10

Issue 10, Pages: A-65-A-68
DOI: https://doi.org/10.30970/elit2018.A20
Creating a Face Editor Using Kinect 2.0
V. Grabovskyi, O. Martynovych
This paper presents the results of the creation software on Kinect 2.0 basis that is intended to develop a 3D model of the face, simulate various situations and problems that arise during its creation, and consider some tools and methods for their solution. The possibility of correct setting of the original face image to its 3D model and the factors influencing the accuracy of this process are analyzed.
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© Ivan Franko National University of Lviv, 2018

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